Feedback is an essential part of the design business, but it’s also the trickiest. “Whether you are a professional designer, freelancer, client, friend or boss, learning to give and receive effective feedback is an essential skill,” says Andrew Follett from designm.ag’s blog. I have found a couple of other online articles that compile a list of dos and don’ts when it comes to giving feedback on a project from both ends of the spectrum (client and designer).
Why get Feedback in the first place?
- Helps avoid mistakes
- A costly problem caught early can be fixed
- Higher quality of work
- Instead of getting stuck with a less than great project you can strive to make a higher quality result
- Keeps everybody on the same team
- If everybody checks in on what’s going, nobody well get a surprise with end result
- Newer or better ideas can get implemented
- Sometimes great ideas come after approval of a design or project. This is a way you can get your ideas heard
General Rules
- Get out materials in advance
- If everybody is prepared ahead of time, nobody is bombarded and put on the spot.
- Keep things brief
- Provide feedback, but not discussions
- Set up a time after the meeting for discussions
- Keep a recurring order with conversation
- Give everybody an equal amount of time to talk
Getting Feedback
- Start by clarifying the objective
- Make sure everybody is on the same page
- Be specific with the feedback you want
- Listen
- Keep an open mind, because you’re looking for a different insight in the first place
- Invite constructive criticism
- Remember everybody is on the same team
- Don’t let your pride get in the way
- Take the advice
- Not everything, but use what you get to make good changes to your project
Giving Feedback
- Be respectful
- Follow the golden rule
- Take into consideration who you’re talking to and the situation at hand
- Be specific
- Give examples with your feedback; the more specific, the better
- If the person can get a better understanding why you want them to change something, they may more readily accept that change.
- Provide justification
- Give reasoning with your feedback
- If they know why you feel that way, they may understand it better
- Balance the positives and negatives
- Keeping a healthy balance of pros and cons keeps everyone happy
- “Have you Considered?”
- Use this phrase to gently give another opinion
- This gives the designer the opportunity to offer their reasoning and not feel “under attack”
Don’ts
- DON’T tell anyone what they can or can’t provide feedback on
- By doing so you defeat the purpose of having feedback
- By doing so you defeat the purpose of having feedback
- DON’T try to solve problems in the critique room – it’s too time-consuming
- This is a chance to hear other perspectives.
- DON’T be a jerk, be constructive
- This mostly goes without saying. You’re all on the same team.
All in all, when it comes to feedback, a respectful relationship is needed. If you respect each other’s opinions and feelings as well as keep an open mind, getting feedback on projects doesn’t have to be a nightmare.













Thankful for sharing such a wonderful post.